Informationjpg

Instructors:

Ryan Smolarek

Maple Grove Senior High

Computer Gaming and 3D Modeling

(763) 391-8700

Lee Wertheimer

Maple Grove Senior High

Web Design I & II

(763) 391-8700

Deb Becker

Osseo Senior High

Web Design I & II

(763) 391-8500

Tracy Hahn

Park Center Senior High

PC Maintenance & Repair A, B &C, GAME:It! I & II

(763) 569-7600

Sherrie Hamre

Park Center Senior High

Microsoft Office for Business and College

(763) 569-7600

Sample Careers:

  • Software Engineer
  • Web/Designer Developer
  • Multimedia Producer
  • Network Administrator
  • Database Manager
  • Security Analyst

Courses:

GAME:It! I & II

Course Description:

GAME:It! Game Design is an introductory level computer programming course that incorporates programming and design skills and each discipline related to STEM. The learning objectives are closely aligned with ISTE NETS for students, 21st Century Skills Technology Core Standards and the NBEA Information Technology Standards.

 GAME:It! provides instruction in six critical areas:

  1. Technical skills related to software development, computer programming and graphic design.
  2. Creative, innovative and critical thinking.
  3. Communication and collaboration as an individual and part of a team.
  4. Using appropriate and accessible digital tools for research and learning.
  5. Using engineering, physics and mathematical concepts critical to game development.
  6. Post-secondary and career options and resources related to STEM.

Course Standards:

1. Assess the impact of information technology in a global society - NBEA Standard: Information Technology I - Impact on Society

1.1 Explain how information technologies meet human needs and affects quality of life.

1.2 Describe how information technology creates greater interdependence among works, organizations, and nations.

1.3 Identify and evaluate how information technology developments changes the way humans do their work.

2. Media Arts Standard: Creation & Performance

2.1 Incorporate and apply appropriate elements and principles of design utilizing the design cycle.

2.2 Uses technical skills to integrate tools, materials and technology to create, revise and present original works of media art in a variety of contexts.

3. Design, develop, test and implement programs - NBEA Standard: Information Technology XI: Programming and Application Development

3.1 Identify and define object-oriented programming terminology.

3.2 Design and create games incorporating various types of media (text, images).

4. Explore positions and career paths in information technology - NBEA Standard: Information Technology XVII Standard Information Technology Career

4.1 Explore positions and career paths in information technology

Course Prerequisites: None

PC Maintenance & Repair A, B & C

Course Description:

Ever wonder what’s inside a computer? Dream of having the power of being a Geek Squad agent? Learn to build, upgrade and repair your own computer in this class. It’s not as intense as you may think! You will learn to assemble a computer, install operating systems and applications, and troubleshoot computer issues in a business and home environment. This course provides the opportunity to explore skills and knowledge needed for careers in the Information Technology, computer engineering and computer repair fields. Knowledge gained in this course will be a valuable resource in preparation for the A+ Certification professional exam as well. Discount vouchers for exam may be available to students.

Course Standards – Information Technology:

  1. Impact on Society - Assess the impact of information technology in a global society.
  1. Hardware - Describe current and emerging hardware; configure, install, and upgrade hardware; diagnose problems; repair hardware.
  1. Operating Systems and Utilities - Identify, evaluate, select, install, use, customize, diagnose and solve problems with various operating systems and technologies.
  1. Productivity Software - Identify, evaluate, install and use productivity software.
  1. Information Retrieval and Synthesis - Gather, evaluate, use, cite and disseminate information from technology sources.
  1. Planning and Acquisition - Plan the selection and acquisition of information technologies.
  1. Security, Privacy and Risk Management - Design and implement security, privacy and risk policy and procedures for information technology.
  1. Ethical and Legal Issues - Describe, analyze, develop, and follow policies for managing ethical and legal issues in organizations and in technology based society.
  1. Technical Support and Training - Develop the technical and interpersonal skills and knowledge to train and support the user community.
  1. Investigate Information Technology Careers

Course Prerequisites: None

College Articulation Credit: None

Web Design I & II

Course Description:

This course teaches students the JavaScript Scripting language, the most used script of the World Wide Web. Students will also spend some time learning Cascading Style Sheets, an extension of HTML. The third main topic of this trimester course is creating animations using Adobe Photoshop. More specifically, standards will be:

  • Identify the basic language, logic and terminology of JavaScript programming language.
  • Identify the similarities/differences between JavaScript and HTML.
  • Utilize JavaScript to create mouse roll-over effects, pop-up windows, cookies, forms validation and more.
  • Demonstrate JavaScript language through creation of a web page and web page redesign.

Course Standards:

This course meets the Media Arts Standard.

Introducing CSS                                                                                Making Your Pages Dynamic

Getting Acquainted with JavaScript                         Handling Events

Start Me Up!                                                                      User Interface Design with JavaScript

Working with Browser Windows                 

Course Prerequisites: Web Design I must be taken before Web Design II

College Articulation Credit: None

Microsoft Office

Course Description: 

Have you seen Microsoft Office? If you have, you know it’s totally changed from Office 2008! This computer course is for students both college and career bound! You will learn many shortcuts, time savers, make your friends jealous and impress your teachers. Use what you learn to create/manipulate documents for school and/or personal use. Work smarter, not harder!

In this course, you will work with Windows and the Microsoft Office Professional package of software. Emphasis will be on acquainting students with the proper procedures and skills to discover the underlying functionality of Office and to develop an application-oriented approach that allows learning by doing. This will encompass Microsoft Word, Excel, Access Database, and PowerPoint for presentations.

Course Standards:

Standard I:              Human Issues in Technology

Standard II:             Technology Operation Hardware and Software

Standard III:            Utilize Microsoft Office as a Productivity Tool

Standard IV:            Employ Technology for Integration and Assessment

Course Prerequisites: None

College Articulation Credit: None

Computer Gaming and 3D Modeling

Course Description:

This course is an introduction to the design and computer skills needed to create 2D and 3D graphics, animation, video games and apps. Course work will connect to the digital movies and video games students spend hours watching and playing, as well as the design process that creators use to communicate their creative ideas. Students in grades 9-12 are welcome to take this course. Basic computer skills are needed, and past work with Autodesk Inventor at district middle schools will be a great help. However, no past design work is necessary.

Course Standards:

  1. Explore post-secondary educational and career options.
  2. Create a character suitable for a computer game.
  3. Create a objects and environments for use in animations.
  4. Apply materials and map to surfaces.
  5. Create simple games that interact with users by programming in a modern object oriented language.

Course Prerequisites: None

College Articulation Credit: None